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Jamie  Sullivan-Phillips

Game Designer & Programmer

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Game Director / Game Designer/ Second Programmer

Directed project through kanban board management and team meetings. Designed core game mechanics alongside team, and worked as second programmer on UI and core gameplay mechanics.

All art on this page and in Dino Craze was created by @TinyBard

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Submission to the 2024 Godot Game Jam by Tooltip.gg, that ran for 7 days, with the theme "Size Matters".

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An action rogue-like dinosaur RPG

With multiple abilities and evolutions, craft a build that feels uniquely your own. Face off against gargantuan dinosaurs and choose your size in this epic fight to become the apex predator in the Mesozoic Era.

Gameplay Trailer

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Historically accurate dinosaurs

With multiple abilities and evolutions, craft a build that feels uniquely your own. Face off against gargantuan dinosaurs and choose your size in this epic fight to become the apex predator in the Mesozoic Era.

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