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Jamie  Sullivan-Phillips

Game Designer & Programmer

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Debut Solo Project

Into the Dungeon is the first project I have ever made with the goal of a public release. During the process I experienced first hand the development and release lifecycle. From concept generation to production & execution to release and distribution. The entire project was developed solo save for the battle scene backgrounds which I commissioned from a friend Karen Xu. The project was developed in Unity/C# with the Unity Netcode framework.

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Into the Dungeon is a Co-op Roguelike Deck builder - Fight enemies by collecting class-specific cards and use them in combat to defeat your foes. Band together with 4 player co-op and unleash synergies between classes. Discover special artifacts and plot your course through an ever changing map!

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A roguelike deck-builder, with friends

Into the Dungeon is a roguelike deck builder with online co-op. Play as one of 4 classes as you climb through a fantasy world. Build your deck with class-unique cards, unlock artifacts that augment the way you play, and team-up with cross class synergies.

Gameplay Trailer

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Unlimited replay-ability

Into the Dungeon includes 4 classes, randomly generated levels, and tons of monsters to fight. Discover builds with 200+ cards and numerous artifacts in classic or hardcore mode.

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